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-->Use shell scripts to extend device management capabilities in Intune, beyond what is supported by the macOS operating system.
Note
Rosetta 2 is required to run x64 (Intel) version of apps on Apple Silicon Macs. To install Rosetta 2 on Apple Silicon Macs automatically, you can deploy a shell script in Endpoint Manager. To view a sample script, see Rosetta 2 Installation Script.
Prerequisites
Ensure that the following prerequisites are met when composing shell scripts and assigning them to macOS devices.
- Devices are running macOS 10.13 or later.
- Devices are managed by Intune.
- Shell scripts begin with
#!
and must be in a valid location such as#!/bin/sh
or#!/usr/bin/env zsh
. - Command-line interpreters for the applicable shells are installed.
Important considerations before using shell scripts
- Shell scripts require that the Microsoft Intune management agent is successfully installed on the macOS device. For more information, see Microsoft Intune management agent for macOS.
- Shell scripts run in parallel on devices as separate processes.
- Shell scripts that are run as the signed-in user will run for all currently signed-in user accounts on the device at the time of the run.
- An end user is required to sign in to the device to execute scripts running as a signed-in user.
- Root user privileges are required if the script requires making changes that a standard user account cannot.
- Shell scripts will attempt to run more frequently than the chosen script frequency for certain conditions, such as if the disk is full, if the storage location is tampered with, if the local cache is deleted, or if the Mac device restarts.
Create and assign a shell script policy
- Sign in to the Microsoft Endpoint Manager Admin Center.
- Select Devices > macOS > Scripts > Add.
- In Basics, enter the following properties, and select Next:
- Name: Enter a name for the shell script.
- Description: Enter a description for the shell script. This setting is optional, but recommended.
- In Script settings, enter the following properties, and select Next:
- Upload script: Browse to the shell script. The script file must be less than 200 KB in size.
- Run script as signed-in user: Select Yes to run the script with the user's credentials on the device. Choose No (default) to run the script as the root user.
- Hide script notifications on devices: By default, script notifications are shown for each script that is run. End users see a IT is configuring your computer notification from Intune on macOS devices.
- Script frequency: Select how often the script is to be run. Choose Not configured (default) to run a script only once.
- Max number of times to retry if script fails: Select how many times the script should be run if it returns a non-zero exit code (zero meaning success). Choose Not configured (default) to not retry when a script fails.
- In Scope tags, optionally add scope tags for the script, and select Next. You can use scope tags to determine who can see scripts in Intune. For full details about scope tags, see Use role-based access control and scope tags for distributed IT.
- Select Assignments > Select groups to include. An existing list of Azure AD groups is shown. Select one or more user or device groups that are to receive the script. Choose Select. The groups you choose are shown in the list, and will receive your script policy.Note
- Shell scripts assigned to user groups applies to any user logging in to the Mac.
- Updating assignments for shell scripts also updates assignments for Microsoft Intune MDM Agent for macOS.
- In Review + add, a summary is shown of the settings you configured. Select Add to save the script. When you select Add, the script policy is deployed to the groups you chose.
The script you created now appears in the list of scripts.
Monitor a shell script policy
You can monitor the run status of all assigned scripts for users and devices by choosing one of the following reports:
- Scripts > select the script to monitor > Device status
- Scripts > select the script to monitor > User status
Important
Irrespective of the selected Script frequency, the script run status is reported only the first time a script is run. Script run status is not updated on subsequent runs. However, updated scripts are treated as new scripts and will report the run status again.
Once a script runs, it returns one of the following statuses:
- A script run status of Failed indicates that the script returned a non-zero exit code or the script is malformed.
- A script run status of Success indicated that the script returned zero as the exit code.
Troubleshoot macOS shell script policies using log collection
You can collect device logs to help troubleshoot script issues on macOS devices.
Requirements for log collection
The following items are required to collect logs on a macOS device:
- You must specify the full absolute log file path.
- File paths must be separated using only a semicolon (;).
- The maximum log collection size to upload is 60 MB (compressed) or 25 files, whichever occurs first.
- File types that are allowed for log collection include the following extensions: .log, .zip, .gz, .tar, .txt, .xml, .crash, .rtf
Collect device logs
- Sign in to the Microsoft Endpoint Manager admin center.
- In Device status or User status report, select a device.
- Select Collect logs, provide folder paths of log files separated only by a semicolon (;) without spaces or newlines in between paths.
For example, multiple paths should be written as/Path/to/logfile1.zip;/Path/to/logfile2.log
.Importanthttps://uheverbestvipbonusslotwins.peatix.com. Multiple log file paths separated using comma, period, newline or quotation marks with or without spaces will result in log collection error. Spaces are also not allowed as separators between paths. - Select OK. Logs are collected the next time the Intune management agent on the device checks in with Intune. This check-in usually occurs every 8 hours.Note
- Collected logs are encrypted on the device, transmitted and stored in Microsoft Azure storage for 30 days. Stored logs are decrypted on demand and downloaded using Microsoft Endpoint Manager admin center.
- In addition to the admin-specified logs, the Intune management agent logs are also collected from these folders:
/Library/Logs/Microsoft/Intune
and~/Library/Logs/Microsoft/Intune
. The agent log file-names areIntuneMDMDaemon date--time.log
andIntuneMDMAgent date--time.log
. - If any admin-specified file is missing or has the wrong file-extension, you will find these file-names listed in
LogCollectionInfo.txt
.
Log collection errors
Log collection may not be successful due to any of the following reasons provided in the table below. To resolve these errors, follow the remediation steps.
Error code (hex) | Error code (dec) | Error message | Remediation steps |
---|---|---|---|
0X87D300D1 | 2016214834 | Log file size cannot exceed 60 MB. | Ensure that compressed logs are less than 60 MB in size. |
0X87D300D1 | 2016214831 | The provided log file path must exist. The system user folder is an invalid location for log files. | Ensure that the provided file path is valid and accessible. |
0X87D300D2 | 2016214830 | Log collection file upload failed due to expiration of upload URL. | Retry the Collect logs action. |
0X87D300D3, 0X87D300D5, 0X87D300D7 | 2016214829, 2016214827, 2016214825 | Log collection file upload failed due to encryption failure. Retry log upload. | Retry the Collect logs action. |
2016214828 | The number of log files exceeded the allowed limit of 25 files. | Only up to 25 log files can be collected at a time. | |
0X87D300D6 | 2016214826 | Log collection file upload failed due to zip error. Retry log upload. | Retry the Collect logs action. |
2016214740 | The logs couldn't be encrypted as compressed logs were not found. | Retry the Collect logs action. | |
2016214739 | The logs were collected but couldn't be stored. | Retry the Collect logs action. |
Custom attributes for macOS
You can create custom attribute profiles which enable you to collect custom properties from managed macOS device using shell scripts.
Create and assign a custom attribute for macOS devices
- Sign in to the Microsoft Endpoint Manager Admin Center.
- Select Devices > macOS > Custom attributes > Add.
- In Basics, enter the following properties, and select Next:
- Name: Enter a name for the script.
- Description: Enter a description for the script. This setting is optional, but recommended.
- In Attribute settings, enter the following properties, and select Next:
- Data type of attribute: Select the data type of the result that the script returns. Available values are String, Integer, and Date.
- Script: Select a script file.
Additional details:- The shell script must echo the attribute to be reported and the data type of the output must match the data type of attribute in the custom attribute profile.
- The result returned by the shell script must be 20KB or less.
NoteWhen usingDate
type attributes, ensure that the shell script returns dates in ISO-8601 format. See the examples below.To print an ISO-8601-compliant date with time-zone:To print an ISO-8601-compliant date in UTC time: - In Assignments, click Select groups to include. When you choose Select groups to include an existing list of Azure AD groups is shown. Select one or more user or device groups that are to receive the script. Choose Select. The groups you choose are shown in the list, and will receive your script policy. Alternatively, you can choose to select All users, All devices, or All users and all devices by selecting one of these options in the dropdown box next to Assign to.New vegas outside bets. Note
- Scripts assigned to user groups applies to any user logging in to the Mac.
- In Review + add, a summary is shown of the settings you configured. Select Add to save the script. When you select Add, the script policy is deployed to the groups you chose.
The script you created now appears in the list of custom attributes.
Monitor a custom attribute policy
You can monitor the run status of all assigned custom attribute profiles for users and devices by choosing one of the following reports:
- Custom attributes > select the custom attribute profile to monitor > Device status
- Custom attributes > select the custom attribute profile to monitor > User status
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Important
Shell scripts provided in custom attribute profiles are run every 8 hours on managed Macs and reported.
Once a custom attribute profile runs, it returns one of the following statuses:
- A status of Failed indicates that the script returned a non-zero exit code or the script is malformed. The error is reported in the Result column.
- As status of Success indicates that the script returned zero as the exit code. The output echoed by the script is reported in the Result column.
Frequently asked questions
Why are assigned shell scripts not running on the device?
There could be several reasons:
- The agent might need to check-in to receive new or updated scripts. This check-in process occurs every 8 hours and is different from the MDM check-in. Make sure that the device is awake and connected to a network for a successful agent check-in and wait for the agent to check-in. You can also request the end-user to open Company Portal on the Mac, select the device and click Check settings.
- The agent may not be installed. Check that the agent is installed at
/Library/Intune/Microsoft Intune Agent.app
on the macOS device. - The agent may not be in a healthy state. The agent will attempt to recover for 24 hours, remove itself and reinstall if shell scripts are still assigned.
How frequently is script run status reported?
Script run status is reported to Microsoft Endpoint Manager Admin Console as soon as script run is complete. If a script is scheduled to run periodically at a set frequency, it only reports status the first time it runs.
When are shell scripts run again?
A script is run again only when the Max number of times to retry if script fails setting is configured and the script fails on run. If the Max number of times to retry if script fails is not configured and a script fails on run, it will not be run again and run status will be reported as failed.
What Intune role permissions are required for shell scripts?
Your assigned-intune role requires Device configurations permissions to delete, assign, create, update, or read shell scripts.
Microsoft Intune management agent for macOS
Why is the agent required?
The Microsoft Intune management agent is necessary to be installed on managed macOS devices in order to enable advanced device management capabilities that are not supported by the native macOS operating system.
How is the agent installed?
The agent is automatically and silently installed on Intune-managed macOS devices that you assign at least one shell script to in Microsoft Endpoint Manager Admin Center. The agent is installed at
/Library/Intune/Microsoft Intune Agent.app
when applicable and doesn't appear in Finder > Applications on macOS devices. The agent appears as IntuneMdmAgent
in Activity Monitor when running on macOS devices.What does the agent do?
- The agent silently authenticates with Intune services before checking in to receive assigned shell scripts for the macOS device.
- The agent receives assigned shell scripts and runs the scripts based on the configured schedule, retry attempts, notification settings, and other settings set by the admin.
- The agent checks for new or updated scripts with Intune services usually every 8 hours. This check-in process is independent of the MDM check-in.
How can I manually initiate an agent check-in from a Mac?
On a managed Mac that has the agent installed, open Company Portal, select the local device, click on Check settings. This initiates an MDM check-in as well as an agent check-in.
Alternatively, open Terminal, run the
sudo killall IntuneMdmAgent
command to terminate the IntuneMdmAgent
process. The IntuneMdmAgent
process will restart immediately, which will initiate a check-in with Intune.Note
The Sync action for devices in Microsoft Endpoint Manager Admin Console initiates an MDM check-in and does not force an agent check-in.
When is the agent removed?
There are several conditions that can cause the agent to be removed from the device such as:
- Shell scripts are no longer assigned to the device.
- The macOS device is no longer managed.
- The agent is in an irrecoverable state for more than 24 hours (device-awake time).
Why are scripts running even though the Mac is no longer managed?
When a Mac with assigned scripts is no longer managed, the agent is not removed immediately. The agent detects that the Mac is not managed at the next agent check-in (usually every 8 hours) and cancels scheduled script-runs. So, any locally stored scripts scheduled to run more frequently than the next scheduled agent check-in will run. When the agent is unable to check-in, it retries checking in for up to 24 hours (device-awake time) and then removes itself from the Mac.
How to turn off usage data sent to Microsoft for shell scripts?
To turn off usage data sent to Microsoft from the Intune management agent, open Company Portal and select Menu > Preferences > uncheck 'allow Microsoft to collect usage data'. This will turn off usage data sent for both the agent and Company Portal.
Known issues
- No script run status: In the unlikely event that a script is received on the device and the device goes offline before the run status is reported, the device will not report run status for the script in the admin console.
Additional information
When you deploy shell scripts or custom attributes for macOS devices from Microsoft Endpoint Manager, it deploys the new universal version of the Intune management agent app that runs natively on Apple Silicon Mac machines. The same deployment will install the x64 version of the app on Intel Mac machines. Rosetta 2 is required to run x64 (Intel) version of apps on Apple Silicon Macs. To install Rosetta 2 on Apple Silicon Macs automatically, you can deploy a shell script in Endpoint Manager. To view a sample script, see Rosetta 2 Installation Script.
Next steps
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Sweet Summer Job may contain content you must be 18+ to view. Techno bowling mac os.
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A downloadable game for Windows, macOS, Linux, and Android
A young boy gets a job in a new city by the sea at his uncle's big business, goes to live in a big house with his uncle, aunt and cousin. Spend your days meeting women between the beach and work, discovers the secret project that his uncle is working on and meets the girl from the your dreams.
My Patreon >> Snarkmultimedia Patreon
NOTE: Now you need to click arrows, doors and buildings to move around
NOTE: Now you need to click arrows, doors and buildings to move around
WHAT'S NEW IN VERSION 0.18
this update focused more on fixing bugs and adding stability to the game, memory used by the game dropped from 400Mb to just over 60Mb,
we changed the system to give the player more freedom of exploration(that only took me weeks)
we changed some zones and added new zones like the motel room
2 new characters are presented Some elements of the story have been changed,
new title design
what to expect in the version 0.19:
I want to improve the entertaining scenes with the characters, like the massage scene Add secondary missions
add the first interactive sex scene
I want to improve the entertaining scenes with the characters, like the massage scene Add secondary missions
add the first interactive sex scene
Updated | 6 days ago |
Status | In development |
Platforms | Windows, macOS, Linux, Android |
Rating | |
Author | Snark |
Genre | Visual Novel |
Tags | 2D, Adult, aunt, Hentai, milf |
Average session | About an hour |
Languages | English, Spanish; Castilian, Portuguese (Portugal) |
Download
Click download now to get access to the following files:
Development log
- fix android version 0.1820 days ago
- version 0.1741 days ago
- draft of a new character73 days ago
- version 0.16 is out !!97 days ago
Log in with itch.io to leave a comment.
the apk is corrupted downloaded it 3 times, last time i watched it download
this game is very promising but the volleyball game gets stuck, and the walking from place to place in my opinion is extremely repetitive. keep up the good work tho, i think this game could get pretty good.
thanks man, people don't imagine the important is for me that people leave their opinion about the game, this will help me to improve it, I had already thought about eliminating the character moving on the map but I wasn’t sure.
The overhead map is useful as is, but simply highlighting the clickable areas to 'walk' to might be more simplified and standardized for most people who tend towards visual novels. One of the areas in particular that I currently find flustrating is the forest. It could be useful in the future for multiple event locations, but I can't be sure if I'm hitting the correct spot for any event without highlighting.
It's not that I'm suggesting to not experiment, you might hit on something interesting. I've found a number of elements that you've done differently than I've found elsewhere that has gave the game a unique charm to it.
thanks man, in the florest area nothing happens yet, the overhead map is likely for me to add it, I will add secundary missions on the next version to create more things to do, gamedev has a lot of that feeling that the mechanics of the game make sense and are intuitive enough, I’m trying to make the game a little different from the rest, but I don’t want it to be so different that it keeps players away.
Roblox Noob OS By Thecartoonboy94 - Itch.io
I tried the android version, heres what i have to say :
The choices arent in english, and the minigames is unplayable.
See Full List On Docs.microsoft.com
I love the story and the characters tho
thanks for playing man I have fix the minigame for android and the choices problem for the next version 0.16
Windows version; language is English, but all my choices are in Spanish.
thats and error I will fix on the next update, next month thanks for letting me know
thanks man, does it give any error? the true is I just compile to mac and wait for somemone with a real mac to tell me if is working, I will try fix that on the next release that will be on 2 weeks
If Your Mac Starts Up To A Circle With A Line Through It .
it say.
Error: couldn't load project data at path ',', is the .pck file missing? if you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension)
literally what it says when i try load it
thanks I will look in to that, its a bit conplicated since I dont have a mac but i will find a way to test the next release on mac
Black screen on day 9.
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SCRIPT ERROR: _ready: Invalid get index 'dados_inicio_jogo' (on base: 'Nil').
At: res://cenarios/fim/fim.gdc:8
At: res://cenarios/fim/fim.gdc:8
thanks, it was on windows, android, linux or mac os ?
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Windows. I can't go beyond this error.
I love the game, btw. You're doing well.
thanks man really, this gives me strength to continue to improve the game, v0.15 will have more story more gameplay elements, and more characters
I do have a question about the gameplay. When I do something that I think will get a positive reaction, it seems to get a negative. Unhappy faces, not happy faces. Am I misunderstanding something?
depends on the character, over time you will understand what kind of answers each one likes, this version(v0.1) doesn’t have enough game time to get to know the characters well,
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